Authors: Cerda, Mauricio; Valenzuela, Renato; Hitschfeld-Kahler, Nancy; Terissi, Lucas Daniel; Gómez, Juan Carlos.
Resumen: In computer vision, the animation of objects has attracted a lot of attention, specially the animations of 3D face models. The animation of face models requires in general to manually adapt each generic movement (open/close mouth) to each specific head geometry. In this work we propose a technique for the animation of any face model avoiding most of the manual intervention. In order to achieve this we assume that: (1) faces, despite obvious differences are quite similar and a single generic model can be used to simplify deformations and (2) using this face model, a simple interpolation technique can be used, with minimal manual intervention. Several examples are presented to verify the realism of the obtained animations.
Meeting type: Conferencia.
Type of job: Artículo Completo.
Production: Generic face animation.
Scientific meeting: XXIX International Conference of the Chilean Computer Science Society.
Meeting place: Antofagasta.
Organizing Institution: Chilean Computer Society.
It's published?: Yes
Publication place: Antofagasta
Meeting month: 11